Warping / Quantize an audio track
Still being a novice with all things software, I need help in working out the best approach to my issue...
I was given a audio track that has a single vocal and acoustic guitar recorded together. They didn't use a click or metronome so it's a little all over the place with timing. I want to put firstly a simple loop and work from there. I have tried all the warping functions but to no avail can I get a consistent method to accurately quantize the track.
I was thinking what would be the best approach? I was thinking of putting a manual kick over the whole track but don't know how I would go about warping from there and then removing the kick.
Any assistance or guidance would be much appreciated.
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