Ableton 9.0.6 pops, clicks, and dropouts at 40% CPU?! HELP!

Example: youtube. com/watch?v=rrExJt2UAuM

Hey all, I'm running Ableton Live 9.0.6 on a pretty simple 30 channel project. 

Mostly audio, all Midi is frozen and I'm already at 44.1khz and 2048 samples.

I have NO IDEA WHY THIS IS HAPPENING. My project sounds like it's playing back at 215% CPU but only shows 30-50% CPU usage.

My wifi/bluetooth is off. I've frozen and flattened all tracks now. Messed with delay compensation and reduced latency and NOTHING IS WORKING. 

I'm running a Macbook OSX 10.7.5 2.8GHz Intel Core i7 with 8GB of RAM.

 

It's a fairly simple project on the lowest bit rate and sample rate settings. This kindof stuff never happened on 8. Do any of you have any tips/help? This happens when I'm using both just the built in output of the macbook and on my brand new Duet. I tried rebuilding the project same cpu and stress load in Live 8 and it runs perfectly. PLEASE HELP! This glitchy pop click dropout stuff is KILLING ME.

26 followers

PatrickReza 2 years ago | 1 comment

17 answers

  • ga29
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    1 answer
    5 votes received
    5 votes

    same here, iOS 10.10.1  IMAC 3.1 ghz i7,16gb ram. live 9.1.7 Just start happening in last day on sets that ran fine before.

    1 year ago | 0 comments
  • Maido
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    1 answer
    4 votes received
    4 votes

    Same problem on 9.1.7 and Yosemite, same project was fine at 60% cpu time like 1 hour ago, pops and crackles like crazy now, same CPU time. I tried everything, even PRAM reset, nada. I posted a technical help request, let's see :(

    1 year ago | 0 comments
  • luis liu
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    1 answer
    2 votes received
    2 votes

    same problem with ableton 9.1 on osx 10.9.1, imac 3ghz CPU - 4gb ram

    2 years ago | 0 comments
  • Psygotran
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    1 answer
    2 votes received
    2 votes

    I run an i7 with ssd (80% free space) and 16gb ram...good audio interface. I am also having severe

    cracks, pops and CPU loading, it's killing me at the moment. Running with Live 9.1.7.

    Have read the manual and tried everything..even stopping windows services.

    1 year ago | 0 comments
  • lazlo_funktek
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    3 answers
    4 votes received
    2 votes

    Has anyone found a solution to this yet?

    I'm working on a sample pack and the majority of my loops have clicks and pops at the start or end of them - it's a complete nightmare.

    I've tried so many things to sort this out - the fades don't stop it - warping (on/off/different types) occasionally helps but generally doesn't - latency doesn't change anything - different sound-card doesn't change anything - exporting as loop doesn't help - and exporting the middle section from 3 successive loops also doesn't seem to work. 

    This really sucks :(

     

    UPDATE:

    I had to continue battling with this and trying as many different things as I could. Here's where I'm at with it.

    If I exported a piece of audio using the 'Export audio as loop' option I always got pops or clicks at the start of the exported audio. I now think this is due to the reverb tail. Even with fades at the edge of the audio, these don't do much once reverb is added - and if you export as a loop it feeds that reverb tail back around to the start - hence the click or pop at the start. I think there's no click/pop at the end with this because it exports it with the audio shape continuing from the end to the start - so they're smoothly connected on the loop.

    If I exported with the 'Export audio as loop' option de-selected, I got a click/pop at the end. This I also think is just due to the reverb tail, which gets cut off sharply on export I guess. 

    My solution? I draw in a bar of automation on the master volume immediately after the selection - taking it down to the minimum level (silence - or minus infinity relative dB) for one bar - and export without the 'Export audio as loop' option selected. I am creating loops (I'm working on a sample pack), but the lack of reverb tail at the start isn't noticeable for the type of loops I'm creating. That got rid of the clicks for me. 

    Also, if I tried to export a piece of audio from the middle of a passage, I had to decouple of the audio at the start and end from any adjacent pieces by dragging it in a fraction so the fade ramps up or down from nothing instead of doing a cross-fade into another piece of audio. This is more important at the start it seems.

    Another thing - fades between audio clips do not seem to have their wave forms properly joined together if either of them have 'Loop' turned on. So turning off loop inside audio clips has also helped me a lot.

    1 month ago | 0 comments
  • skargo
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    1 answer
    1 vote received
    1 vote

    Same problem with i7 3930k@4.5ghz § (6 cores) / 32go ram on 9.1.1 ...

    2 years ago | 0 comments
  • The Philosopher King
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    5 votes received
    1 vote

    JAN 5, 2015: Same problem here - Win 7, Ableton Live 9, 4GB RAM.

    1 year ago | 0 comments
  • Pdd
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    1 vote received
    1 vote

    Same here, was running 9.1.6 on an iMac with a Core i5, 16gb of RAM and 10.10 OS, restarted the computer and the same project just stuttered like never before oh and Ableton got updated to 9.1.7.

    Had to switch back to 10.9 as well as use my local 9.1.6 installer.

    So far no luck on getting running smoothly on my Core i5 MacBook Pro then again rolled back to 10.9 as well as 9.1.6 :(

    1 year ago | 0 comments
  • zenkick
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    1 answer
    1 vote received
    1 vote

    Same here. Getting clicks/pops at around 30% reported Live CPU use. 

    Running 64bit 9.1.7, Yosemite, i7 3.4GHz mid-2011 iMac, 16GB RAM, SSD, RME Fireface UFX. Completely fresh OS/app installs as of two days ago.

    EDIT: Booted into my old 10.9.5 partition and I am not experiencing the same issue. Using the same Live Set, I was able to lower my buffer size to 64 samples, and three layers of Omnisphere are working flawlessly when performing live. To the contrary, when using the same Live Set on a brand new install of Yosemite (see above), I have to have the buffer to 256 Samples to limit the crackles and pops, and 512 Samples to get rid of them. This is totally unacceptable in a live performance environment.

    Until Apple and/or Ableton figure this out, at least I know I can revert to OSX 10.9.x to remain performant.

     

     

     

     

    1 year ago | 0 comments
  • Pjwoolley
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    1 vote received
    1 vote

    Same problem. 2.8 GHz dual-core i7 Macbook Pro. 500 GB SSD and 16 GB RAM. 

    OSX 10.9.5. Live 9.1.7. Lots of clicks and pops at anything above 20-25% CPU load. Tried resetting and a bunch of other troubleshooting steps. It isn't going away. It didn't seem to do it a couple of months ago. Did they do a secret backend update that has a bug or something? I submitted a tech support request. We'll see what happens.

    It's pretty pathetic, really. A $1000 program that has bells and whistles but can't even play back a few tracks of audio cleanly. I'm going back to Logic till Ableton figures this out.

    1 year ago | 0 comments
  • bglawe
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    1 answer
    1 vote received
    1 vote

    Was having a similar problem with similar hardware specs as everyone else here. 2014 Retina MBP running OS 10.10.2, SSD, RME UFX, Ableton 64bit. . Was having clicks and pops at 50% Ableton CPU meter and 25% Activity Monitor CPU.

    Most of my processing was happening in one audio track, a drum rack with many native and 3rd party effects inside several effect racks. I noticed that I was highly in the red on many of the audio meters that show up between effect racks. I figured that this shouldn't matter due to floating point audio architecture of 64 bit Ableton. I put a utility device between the drum rack and the effect racks and as I turned it down and the dropouts (clicks and pops, clearly not distortion associated with overloading an audio input) went away.

    My take away from this, some audio dropouts in Ableton may be due to overloading inputs of VSTs, native effects and/or audio effect racks. Try reducing input level to these devices with the utility device. It worked for me.

     

    1 year ago | 0 comments
  • MidiFinger
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    12 answers
    15 votes received
    1 vote

    Sounds to me the problem is with your Sound Card/Audio Interface.  I had the same problem with an M-Audio M-track, but when I upgraded to a UA Apollo the problem went away.  I am running on a custom built PC. Apple products are over-priced, under-performing, cheap-ass Foxconn Chinese junk, made by child labor in deplorable prison work camp conditions. Apple ignores basic human rights and ISO Technologies. Anyone with a shred of morality should not support Apple. The only thing the Zombie Lord Jobs did well was to raise a generation of Apple Zombie mind slaves. Apple is an Evil Corporation and Steve Jobs was an Evil man. Karma caught up with him. Boo Apple, Boo!

    1 year ago | 0 comments
  • twoohfour
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    3 answers
    3 votes received
    1 vote

    Still experiencing this. Hunting all over for help, it's an important session and fades between edited audio clips are creating clicks and pops like mad... Horrible. 

    9 months ago | 0 comments
  • forestmarchini
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    2 votes received
    1 vote

    Same problem here.... Would anyone from Ableton care to help?

    9 months ago | 0 comments
  • Johan Wedel
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    2 votes received
    1 vote

    I figured, having the macbook camera active (Skype, photobooth, facebook) creates this problem! When closed it stopped! I have no idea why but that was the case for me! 

    6 months ago | 1 comment
  • grauraum
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    0 votes

    same problem on an 2010 iMac OSX 10.7.5 2.8GHz Intel Core i5 4GB of RAM ...

    freezing tracks doen't help at all..

    2 years ago | 0 comments
  • Type-R
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    0 votes

    Same problem here on i7 mac mini, 2.7GHz, OS 10.10.1, ableton 9.1.6, Sure this wasn't happening last week!

    Starting to regret buying Ableton!

     

    Please sort this!

    1 year ago | 0 comments

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