I'm assuming that Mr. Jesus might be on the in house beta team...Coupe70 wrote:no....really ? no...sweetjesus wrote:i may be wrong, but i found i needed to warp things again . .
i hope this isn't true...
If so, can you confirm this aspect for us?
I'm assuming that Mr. Jesus might be on the in house beta team...Coupe70 wrote:no....really ? no...sweetjesus wrote:i may be wrong, but i found i needed to warp things again . .
i hope this isn't true...
Thanks SJ, surely that'd be intended to be ironed-out by release-date tho (?)sweetjesus wrote:
i may be wrong, but i found i needed to warp things again . .
I haven't had any issues with it.bland_handl wrote:Thanks SJ, surely that'd be intended to be ironed-out by release-date tho (?)sweetjesus wrote:
i may be wrong, but i found i needed to warp things again . .
There's currently (subject to change) an automatically placed warp marker at the beginning of the file, make it the right spot (with snapping, easy) delete the automatic one (also easy) and you're done - and if you have problems with your track (for instance a bad conversion from vinyl with some wow in it) then you can always just hit "quantize"What I really want to know is if the new transient detection results in any significant reduction in labour when warping:
- currently warping whole (fixed-tempo) tracks, would place 1.1.1 part-way into the first transient, requiring one adjustment... plus the slight miscalculation in that first transient means the Seg.Bpm is out by a percentage relative to the track's length - requiring further (and more labour-intensive) adjustment
I believe it will, eventually - the groove pool can have a groove that just dictates "quantize everything 100%", and when (if) it's made an option to auto-set grooves to new audio clips, then "yes", it will be auto-corrected!- also, does the new system automatically correct timing errors in recordings of (my) clumsy live-playing?
you don't currently have to "iron-out" the previous groove to use a different groove (different results may ensue), but this can be still be done WITHIN the groove template: "Quantize to (your preference of 8th note, 16th note, etc here) by x amount of percent BEFORE using this groove by y percent, then randomize by z percent and apply the groove velocity by w"(as a side note, if both problems above have been overcome, the ultimate would be that it's so precise it can iron-out any amount of groove or swing in audio files, so you could then apply the new groove functions in 8!)
Incredible. Thank you so much for the info! This obviously goes waaay beyond being a simplified or more accurate process.Machinate wrote:"Quantize to (your preference of 8th note, 16th note, etc here) by x amount of percent BEFORE using this groove by y percent, then randomize by z percent and apply the groove velocity by w"