
Patricia Wolf: Natural Synthesis
Patricia Wolf details the making of her soundtrack to the film Hrafnamynd. Plus, she shares a free download of field recordings made in Iceland, urban ravens, synth textures and more.
Patricia Wolf details the making of her soundtrack to the film Hrafnamynd. Plus, she shares a free download of field recordings made in Iceland, urban ravens, synth textures and more.
London-based producer Raffertie reflects on his path from studying classical composition to his hyper-effective soundtrack to the hit horror film The Substance and shares insights into his Ableton production techniques and the process of movie scoring.
Volker Bertelmann, also known as Hauschka, talks about how the prepared piano became his trademark instrument, his love of synthesizers and how he composed his Oscar-winning score for “All Quiet On The Western Front”. Plus, download a free Drum Rack of Volker’s prepared piano sounds.
Copehagen-based artist Mike Sheridan discusses the creation of his latest album, Atmospherics, his methods of processing and recording various instruments like the Cristal Baschet and his experiences overcoming challenges posed by dyscalculia.
Learn how Zan Lyons creates immersive audiovisual experiences in Live, plus the sound design techniques he uses to match the movement, depth and atmosphere on-screen.
In a feature made in partnership with Loop and Composer Magazine, Shida Shahabi shares her experiences writing film scores, recording albums, and reworking the masterpieces of Beethoven.
This tutorial explains some of the terms and techniques used in creating sound for movies and trailers.
Japanese video game sound designer Takashi Okamoto offers tips for shortening production time without compromising originality. Free download included.
Cinematic Percussion by ProjectSAM – a new Live Pack of multi-sampled orchestral and world percussion for scores, soundtracks and more
Nils Iver Holtar on making an iPad game that communicates with Ableton Live in real-time.
Interview with Time Shiel on Soundtracking the iOS game Duet as on large Live Set, selecting sounds, and making music that reacts to a player's actions.