yep thats right. i found a [working] midi lfo plugin.

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friend_kami
Posts: 2255
Joined: Mon May 29, 2006 10:10 pm

Post by friend_kami » Sat Mar 08, 2008 3:06 am

Liam wrote:Just can't get this plugin (vst nor vsti version to work) despite setting it up exactly as shown.

I've tried using the vst version after the Operator plugin too. No different.

Why is there a Channel number for each LFO showing 1 on the example pic when the recommended midiyoke channel is 2? Tried changing it to 2 and it made no difference.

On the example pic Operator is shown with its Monitor set to Off and with the Send level up. When I try this there is no sound.

All Preferences are set as shown as well.

Found the mistake I made: Had not linked the LFO to the Operator macro / part.

Works now.
eh .. ok.

just for the referene, the reasont why the other ones are sending at channel 1 are becuause none of them are sending anyhting, thus: it doesnt matter what channel / cc they are sneding at, since they are in an off state nonethelessö

Tuur
Posts: 617
Joined: Thu Jun 02, 2005 7:56 am

Post by Tuur » Thu Apr 24, 2008 6:56 pm

palomo wrote:hello(i'm the midilfo's author)
Thanks a lot! This thing is fantastic! :D

Image

Grappadura
Posts: 2122
Joined: Tue Aug 07, 2007 9:57 pm

Re: yep thats right. i found a [working] midi lfo plugin.

Post by Grappadura » Wed Apr 30, 2008 7:45 pm

friend_kami wrote:
also, id give a shoutout to a friend of mine who built this audio to midi enveloper for me:

http://brb.notatruck.net/vst.html

get them both. youd be suprised how useful they are once you map them up in a few racks and get used to having them around.
How do you use it? Do you need midi yoke?

friend_kami
Posts: 2255
Joined: Mon May 29, 2006 10:10 pm

Post by friend_kami » Sun May 04, 2008 8:03 pm

for those of you interested in the audio to midi thing, i posted about it at idmforums some time ago, including how to set it up etc:

http://www.idmforums.com/showthread.php ... io+to+midi

Grappadura
Posts: 2122
Joined: Tue Aug 07, 2007 9:57 pm

Post by Grappadura » Mon May 05, 2008 12:24 pm

Thx a lot, this was missing feature I was most keen on!! Loving it!

queglay
Posts: 522
Joined: Wed May 03, 2006 7:15 am

Post by queglay » Mon Oct 13, 2008 9:57 am

this is a great program. the only thing is that when you play and stop it doesn't sync to the correct part of the lfo regarding timecode. it will always reset to zero or the offset. still, best thing so far for lfos
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