OK, I finally figured it out at last ... I can move warpmarkers live using my midi controller !
What you need is a controller that's quite sensitive and transmits the events whenever it's slightly touched like a joystick or so ; it won't work very well with a normal rotary encoder , ... [ it has to send a note on/off event]
Steps :
Map the controllerat to the appropriate keys using Bome and you're in midi control of the warpmarkers ...
At first I thought the drawback was that you could only jump in the tiny increments defined by one <left> or <right> key push BUT in Bome you can map one [1] midi controller cc to eg. 7,8,9 <left> and/or <right> clicks ... So with some experimenting you can define what your preferred jumping range is .
Wicked !
Midi control of warpmarkers using Bome/Yoke
Midi control of warpmarkers using Bome/Yoke
http://www.mbazzy.tk -
Mbazzy's "The dysfunctional playground, a scrapbook a bout the shape of useless things" now OUT on Retinascan - http://www.retinascan.de
Mbazzy's "The dysfunctional playground, a scrapbook a bout the shape of useless things" now OUT on Retinascan - http://www.retinascan.de
bome midi translator
http://www.mbazzy.tk -
Mbazzy's "The dysfunctional playground, a scrapbook a bout the shape of useless things" now OUT on Retinascan - http://www.retinascan.de
Mbazzy's "The dysfunctional playground, a scrapbook a bout the shape of useless things" now OUT on Retinascan - http://www.retinascan.de