writing in drum parts

Discuss music production with Ableton Live.
david.barker
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writing in drum parts

Post by david.barker » Thu Jun 29, 2023 7:58 am

Hello :D
As a hobbyist
I have been struggling to write in realistic drum parts,into the midi note editor for sometime now.
Its a basic thing I would like to learn and get right

My issues is with the grid itself and where to place drum notes,what grid size to use.My timing is out too, lol.

I like to write ambient styles using (as mentioned in my other post) electronic and acoustic type drums as a kind of hybrid mix.
But up to now I have avoided drum parts :lol:
I have EZ drummer 3 could use that,but would like to learn how to ,first.

Appreciate the help and advice,thank you
Dell Optilplex 9010,Windows Pro 10 10 64 bit .16GB ram, Intel i5 3570 chip,@ 3'40GHz 4 cores
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cids
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Re: writing in drum parts

Post by cids » Thu Jun 29, 2023 9:24 am

One advise can be is to take a drumloop (audio) you like and Convert the drums to new Midi track - you can then analyse and see what you like!
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Greenapples2019
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Re: writing in drum parts

Post by Greenapples2019 » Thu Jun 29, 2023 10:31 am

Hi David, I'm a drummer and drum tutor, and when I collaborate/record will often program the drums using MIDI in Ableton. If it would help I'm happy to send you one of my drum midi tracks for you to see where kicks, snares, hi-hats etc are on the grid, and how to use velocity/groove to create more acoustic/human sounding patterns.

Cheers

D

chris harbin
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Re: writing in drum parts

Post by chris harbin » Thu Jun 29, 2023 11:06 am

Or you could just do what all rappers do. Make exactly the same "beat" over and over and over and make mad coin!

Cynical? Yep.
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brianwdowling
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Re: writing in drum parts

Post by brianwdowling » Thu Jun 29, 2023 2:34 pm

There are also some VST drum machines such as AudioModern's Playbeat, where you can drag the midi from a preset into a drum rack and then modify. I sometimes find this can be a useful start for ideas. I'm not so skilled at programming drum beats so the VSTs can help.

david.barker
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Re: writing in drum parts

Post by david.barker » Thu Jun 29, 2023 4:11 pm

chris harbin wrote:
Thu Jun 29, 2023 11:06 am
Or you could just do what all rappers do. Make exactly the same "beat" over and over and over and make mad coin!

Cynical? Yep.
ha,ha your right but I'm not like that :lol:
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david.barker
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Re: writing in drum parts

Post by david.barker » Thu Jun 29, 2023 4:12 pm

brianwdowling wrote:
Thu Jun 29, 2023 2:34 pm
There are also some VST drum machines such as AudioModern's Playbeat, where you can drag the midi from a preset into a drum rack and then modify. I sometimes find this can be a useful start for ideas. I'm not so skilled at programming drum beats so the VSTs can help.
I have EZ drummer 3 so probably explore some ideas,see how stuff fits together. For a while
Dell Optilplex 9010,Windows Pro 10 10 64 bit .16GB ram, Intel i5 3570 chip,@ 3'40GHz 4 cores
1TB SSD main drive, external drive 6TB SSD for various Kontakt libraries

https://soundcloud.com/ambientdavemusic

david.barker
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Re: writing in drum parts

Post by david.barker » Thu Jun 29, 2023 4:13 pm

Greenapples2019 wrote:
Thu Jun 29, 2023 10:31 am
Hi David, I'm a drummer and drum tutor, and when I collaborate/record will often program the drums using MIDI in Ableton. If it would help I'm happy to send you one of my drum midi tracks for you to see where kicks, snares, hi-hats etc are on the grid, and how to use velocity/groove to create more acoustic/human sounding patterns.

Cheers

D
Thank you for that suggestion.I have EZ drummer 3,and will look into that for inspriation,t hanks anyway
Dell Optilplex 9010,Windows Pro 10 10 64 bit .16GB ram, Intel i5 3570 chip,@ 3'40GHz 4 cores
1TB SSD main drive, external drive 6TB SSD for various Kontakt libraries

https://soundcloud.com/ambientdavemusic

fishmonkey
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Re: writing in drum parts

Post by fishmonkey » Thu Jun 29, 2023 11:58 pm

you need to think like a drummer and about how a creature with 4 limbs interacts with a drum kit if you want to program stuff that sounds something like a person playing a kit (if that's what you mean by "realistic").

here are couple of decent vids:

https://www.youtube.com/watch?v=23qiThX93bE

https://www.youtube.com/watch?v=nPs2AhgfLhA

david.barker
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Re: writing in drum parts

Post by david.barker » Fri Jun 30, 2023 7:26 am

fishmonkey wrote:
Thu Jun 29, 2023 11:58 pm
you need to think like a drummer and about how a creature with 4 limbs interacts with a drum kit if you want to program stuff that sounds something like a person playing a kit (if that's what you mean by "realistic").

here are couple of decent vids:

https://www.youtube.com/watch?v=23qiThX93bE

https://www.youtube.com/watch?v=nPs2AhgfLhA
Thank for the links,yes I do think how a drummer would play, thats my aim to inject interest into my ambient styles.Where the drum parts lands, thats another story
Dell Optilplex 9010,Windows Pro 10 10 64 bit .16GB ram, Intel i5 3570 chip,@ 3'40GHz 4 cores
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yur2die4
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Re: writing in drum parts

Post by yur2die4 » Sat Jul 01, 2023 12:04 am

The way I approach it is. I like to have an idea of the general concept of what is expected in standard drum beats. Then I like to learn a few unique sounding rhythms and compare those to the basic model. Last, I think it’s nice to hear a steady beat or even non-beat music and then make up rhythms with various instruments while it is playing, recording the midi or audio.

For me, the basic standard model is to set a pace primarily with hats. Can be 1/8 note repetition or 1/4 note. Etc. I can omit them or move them around a little. I can change velocity. But as a reference, it is nice to understand that feel.

Snare or clap or whatever on the backbeat (2 and 4) with possible ghost or light hits between. Alternatively, I can go halftime with it only on the 2.

Kick or bass drum I like on the 1 in most cases. And then the classic sound is to have it on 1 and 3. If not 3, maybe move it forward or backward. Add another. Keep in mind that you want to determine a quantization for the kick depending on the mood. If it’s an 8th note mood, you might want to be thoughtful about moving it a 16th.

I like learning this template, and then deciding if it is good enough for today’s song, or if I want to deviate it to some degree. The sky is the limit. And there is nothing wrong with toning it down and removing an element altogether. Or going crazy. If you want something more structured you can have drum element and pattern changes to suite transitions etc.

There’s more. And, I’m not really a pro. But this works quite well for me.

Greenapples2019
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Re: writing in drum parts

Post by Greenapples2019 » Sat Jul 01, 2023 7:56 am

I use separate tracks for kick, snare, hats, toms, crashes, ride. This makes it easy to select different instruments and then eq, pan, compress, reverb etc. I also use grooves for the hats and “add some random” velocity (say 94 to 100) to them. Then group everything into a buss and tweak the overall sound. Took a few mins to set up but now it’s saved it’s really quick to get 90% of the way there each time.

david.barker
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Re: writing in drum parts

Post by david.barker » Sun Jul 02, 2023 4:04 pm

Greenapples2019 wrote:
Sat Jul 01, 2023 7:56 am
I use separate tracks for kick, snare, hats, toms, crashes, ride. This makes it easy to select different instruments and then eq, pan, compress, reverb etc. I also use grooves for the hats and “add some random” velocity (say 94 to 100) to them. Then group everything into a buss and tweak the overall sound. Took a few mins to set up but now it’s saved it’s really quick to get 90% of the way there each time.
Thank you, great tips there
yeah my issue is also the basics how to write in notes where,what grid to use etc,etc .Where to place kicks,etc.My genera of music I make is ambient in style, as a hobby, so not always have complex lengthy drum parts
I will investigate and experiment though
Dell Optilplex 9010,Windows Pro 10 10 64 bit .16GB ram, Intel i5 3570 chip,@ 3'40GHz 4 cores
1TB SSD main drive, external drive 6TB SSD for various Kontakt libraries

https://soundcloud.com/ambientdavemusic

Greenapples2019
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Re: writing in drum parts

Post by Greenapples2019 » Sat Jul 08, 2023 5:09 pm

Forgive me if this is too simplistic but as a starting point you could set up a simple 4 bar 4/4 clip, set the grid to 1/8, add snare to 1.2, 1.4, 2.2 etc, put hi hats on every beat, add kick to 1.1, 2.1 etc. Then experiment putting extra kick beats in and varying the velocity of the hats until you get a sound you like. Drop/add some snare hits, crashes, toms and just play around until you get a good feel for how what you program in relates to what you’re hearing.

When you’re ready, switch the grid to 1/16 and repeat, it’ll all get much funkier, going from “1 and 2 and 3 and 4 and” to “1 e and a 2 e and a 3 e and a 4 e and a”

david.barker
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Re: writing in drum parts

Post by david.barker » Mon Jul 10, 2023 10:36 am

Greenapples2019 wrote:
Sat Jul 08, 2023 5:09 pm
Forgive me if this is too simplistic but as a starting point you could set up a simple 4 bar 4/4 clip, set the grid to 1/8, add snare to 1.2, 1.4, 2.2 etc, put hi hats on every beat, add kick to 1.1, 2.1 etc. Then experiment putting extra kick beats in and varying the velocity of the hats until you get a sound you like. Drop/add some snare hits, crashes, toms and just play around until you get a good feel for how what you program in relates to what you’re hearing.

When you’re ready, switch the grid to 1/16 and repeat, it’ll all get much funkier, going from “1 and 2 and 3 and 4 and” to “1 e and a 2 e and a 3 e and a 4 e and a”
Thank you for this
,with my ambient styles they tend to be more percussion type hits rather than actualy drum parts in full,(think that makes sense) :D
Its the grid itself and where to place notes I need to work on too
Dell Optilplex 9010,Windows Pro 10 10 64 bit .16GB ram, Intel i5 3570 chip,@ 3'40GHz 4 cores
1TB SSD main drive, external drive 6TB SSD for various Kontakt libraries

https://soundcloud.com/ambientdavemusic

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