Wii controlled Ableton...
yes, in a USB port.
Based on reading the various boards, it seems like there could be some differences in what the Wii game "gets" coming from the controller and what the bluetooth does, because there is a 'sensor strip' that the game uses as well, and it's not clear if the scripting language handles all of the velocity info.
Based on reading the various boards, it seems like there could be some differences in what the Wii game "gets" coming from the controller and what the bluetooth does, because there is a 'sensor strip' that the game uses as well, and it's not clear if the scripting language handles all of the velocity info.
UTENZIL a tool... of the muse.