Follow Action that trigger scene
LOFA,
create a midi track
set it to send on IAC, channel 1
Go into the clip envelopes, select controller number 1
extend the clip to make it at least four bars long or whatever
draw a line at the bottom (value=0)
Make it jump to the top (value=127)
This will now send out the controller jumps via IAC, and you will be able to bring it in via IAC to control stuff in live.
Press play on the clip to start trasmitting midi.
Go into midi assign mode, select the clip you want to trigger or the effect you want to toggle. The jump you drew into the clip will now automatically assign itself. This can also be done using plain old midi notes, and since there are 128 midi controllers per midi channel, and 128 midi notes per midi channel you probably won't run out of controllers ever.
create a midi track
set it to send on IAC, channel 1
Go into the clip envelopes, select controller number 1
extend the clip to make it at least four bars long or whatever
draw a line at the bottom (value=0)
Make it jump to the top (value=127)
This will now send out the controller jumps via IAC, and you will be able to bring it in via IAC to control stuff in live.
Press play on the clip to start trasmitting midi.
Go into midi assign mode, select the clip you want to trigger or the effect you want to toggle. The jump you drew into the clip will now automatically assign itself. This can also be done using plain old midi notes, and since there are 128 midi controllers per midi channel, and 128 midi notes per midi channel you probably won't run out of controllers ever.
mbp 2.66, osx 10.6.8, 8GB ram.
Put chords in your IAC MIDI track. By doing follow actions to those chords, you can effectively triggers MIDI-mapped clips from all over your set. I do a lot of my lighting and video this way.LOFA wrote:However, I am curious how follow actions can send midi commands through IAC? I have been doing this through KTdrumtrigger, but I cant figure out what element of follow actions can trigger scenes or send midi...
When you say put follow actions on these cords I am not quite sure what you mean. Please bare with me:hambone1 wrote:Put chords in your IAC MIDI track. By doing follow actions to those chords, you can effectively triggers MIDI-mapped clips from all over your set. I do a lot of my lighting and video this way.LOFA wrote:However, I am curious how follow actions can send midi commands through IAC? I have been doing this through KTdrumtrigger, but I cant figure out what element of follow actions can trigger scenes or send midi...
Are you refering to assigning the individual midi commands representing the notes of the chord, and sending them back into live through the IAC to trigger scenes or clups, or are you suggesting that there is a method of representing or triggering chords in midi clips (ie: through automation clips or other?) that will trigger clips, scenes etc through IAC?
I appreciate your time and energy in advance. I am very intersted in how I can make midi sync other mediums as well. Particularly animation.
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Let's say you MIDI map on Channel 5 A2, A#2, and C3 to clips in three different tracks (MIDI or audio). They don't have to be in the same scene.
Now make a MIDI clip in your IAC track. Make this clip a chord containing A2, A#2, and C3. Set the MIDI output to Channel 5.
Now when you fire the single MIDI clip in the IAC track containing the chord, it fires the three MIDI clips mapped to the notes in that chord.
Any clearer?
Now make a MIDI clip in your IAC track. Make this clip a chord containing A2, A#2, and C3. Set the MIDI output to Channel 5.
Now when you fire the single MIDI clip in the IAC track containing the chord, it fires the three MIDI clips mapped to the notes in that chord.
Any clearer?
There are other advantages to using the IAC technique.
You don't need to quantize and/or loop the clips that the IAC driver will fire. By quantizing and/or looping the IAC clip instead, there's a lot more flexibility.
The clips basically function as "ghost clips," so by changing the individual clips that get launched, all of the IAC clips that reference those clips are updated automatically with the new clips.
By doing follow actions on the IAC clips, you can make all kinds of follow action permutations and combinations that you couldn't do with individual clips or scenes.
You're only limited by your imagination! (Or in my case, limited by the few remaining functioning brain cells...)
You don't need to quantize and/or loop the clips that the IAC driver will fire. By quantizing and/or looping the IAC clip instead, there's a lot more flexibility.
The clips basically function as "ghost clips," so by changing the individual clips that get launched, all of the IAC clips that reference those clips are updated automatically with the new clips.
By doing follow actions on the IAC clips, you can make all kinds of follow action permutations and combinations that you couldn't do with individual clips or scenes.
You're only limited by your imagination! (Or in my case, limited by the few remaining functioning brain cells...)
Edit... nevermind it's late but I get what you are saying. Cheers!hambone1 wrote:The clips basically function as "ghost clips," so by changing the individual clips that get launched, all of the IAC clips that reference those clips are updated automatically with the new clips.
By doing follow actions on the IAC clips, you can make all kinds of follow action permutations and combinations that you couldn't do with individual clips or scenes.
Just to keep the library together, similar ideas have been on the table before:
http://www.ableton.com/forum/viewtopic. ... ons+scenes
http://www.ableton.com/forum/viewtopic. ... ow+actions
No IAC but PC style with midi yoke.
// C
http://www.ableton.com/forum/viewtopic. ... ons+scenes
http://www.ableton.com/forum/viewtopic. ... ow+actions
No IAC but PC style with midi yoke.
// C
PC Laptop Acer, XP Home SP2, build in crappy sound card.
Bleeps and Blops!
http://bluemoose.greatnow.com/
Bleeps and Blops!
http://bluemoose.greatnow.com/