lunabass wrote: Do you really think Waves are going to make their plugins sound terrible to those that dont understand gain structure and decide to input something close to 0dBFS?
You're still missing what's going on here. It's not that they are concerned with the end-user's ability to know proper gainstaging (or reading the manual for that matter). When modeling old hardware units these days, the detail in replicating the signal paths and behavior of units is DEEP. They are modeling saturation characteristics of the inputs&outputs (hopefully) and everything in between, down to the last transistor depending on the attention to detail.
Now ask yourself... HOW would they go about this? By using the same standards that have been developed for over a century now. Check it:
VU means
Voltage Unit... its a power measurement essentially
Anything you see VCA based (compressors, synths, etc)... that would be a
Voltage Controlled Amplifier
Before the days of midi control, you know how hardware used to communicate and send signals to each other for sidechains etc? CV. Which is... drumroll...
Control Voltage
Even how notes and octaves are standardized in synths... Voltage based... from Wiki:
Volts per octave. This standard was popularized by (if not created by) Bob Moog in the 1960s; it was widely adopted for control interfacing. One volt represents one octave, so the pitch produced by a voltage of 3 V would be one octave lower than that produced by a voltage of 4 V. Notable followers of this standard include Roland, Moog, Sequential Circuits, Oberheim and ARP.
http://en.wikipedia.org/wiki/CV/Gate
So the point is in order to model of these units, they are using the same rules as in the analog domain in order to produce the most accurate representation of the hardware in the digital domain. Even more to the point- the onus is more on YOU to know/understand how the plugins operate in order to use them correctly in your sessions.
I'll say this- I'm not arguing one bit the necessity in the end to 'use your ears'. The suggestion is some
best practices that will help you understand to a better degree what you are hearing when processing audio, and of course, to make best use of your tools.
Indeed you will find on plugins that driving the inputs hot gives a pleasant sound... but it may clip unpleasantly on the output. Other times you might find a synth or plugin that has some type of soft clipping / limiting / saturation on the output that you can drive the outputs. But without turning things down after you crank the gain somewhere, how can you tell what you've done to your signal?
I'll leave one last thing here for anyone interested... this is a quick rack I put together that I use religiously for these purposes:
http://postimg.org/image/xnu67semx/
I drop whatever plugin I'm using in the middle section of the rack (the 'INSERT' part). Then I set initial levels going in and can adjust inputs/outputs with the macros to get the sound I'm after. I'll typically drop a utility or two to replace the VU meters after I'm done. Took a little while to incorporate into my flow, but takes seconds for me to setup now. Especially if I'm using Hornets VU Meter or Track Utility. Those things are MINT.