hoffman2k wrote:I suppose people are just too busy actually using the software opposed to making it more user-friendly.
as I said earlier, the biggest issue I'm having is the lack of port and object labels..
If they want to make Max more friendly for new users they have to find a way to make objects more descriptive..
the two upper images are both a comb filter, one in Max the other Reaktor..
I have no clue what the ports in Max do..
sure I can hover the ports and get a description, but 5 minutes later I don't really recall what was what..
And this is even a very simple example where it even says Comb, so I know it's a comb filter,
but with some bpatchers it's written function can be totally non-descriptive..
imho Max is still way too academic.. it just expects you to know every object the moment you drop it or come across one..
And while I can see that if you use Max on a regular basis you eventually will learn all that,
for new users and/or users that don't patch on a daily/weekly basis it's a nightmare to get and stay into..
While the help files are really really good, the direct interface is just not helping you at all..
So where Max beats Reaktor with it's immediate patching flow, it at the same time eats a lot of time to again and again 'read' the patch structure..
I think that with Max 5 it was a good moment to rethink the approach to new users..
Something like a alternative structure view where you could view objects as in those two bottom images..
Max and Reaktor are both fantastic programs in their own right but Max really needs to change some things if they want to aim at other audiences..