Posted: Thu Mar 01, 2007 6:08 am
an entire list of all the free vst plugins, KVRAUDIO offers
http://www.ableton.com/forum/viewtopic. ... 351#438351
http://www.ableton.com/forum/viewtopic. ... 351#438351
Thanks for this vst, I've just started with Live 6, and emulating a scratch was one of the first things I wanted to learn.The Phat Conductor wrote:ok, i was looking for a way to emulate vinyl style scratches using a vst, and i stumbled upon this simple technique which yields the sweetest of fruits.
http://www.thephatconductor.com/mashitPROPER.zip
1. make an audio track and set it to 'resample'
2. mute everything other than your drums
3. use session view to sample a one bar clip of your beat
4. load the sample into the simpler
5. make a loop, length 1%, fade all the way up
6. set the sample start to 50%
7. draw an automation ramp for the sample start. go from -50% to 50%
-you will now have simpler play your drum loop. sounds pretty normal, maybe a bit of flange...
8. create some patterns by messing with the sample start and transpose to create vinyl style stops, scratches and nasty granular timestretches.
9. sample these patterns, move them to arrange, and cut them up to make fills.
how much do you love me now?
Wow this works.... very nice indeed... Now I can choose if I want live 'smoothes' the automation...seems like live is Open wide these days you can change almost every function within...Machinate wrote:A great and easy way of getting rid of the midi thinning when recording envelopes into Live:
http://www.ableton.com/forum/viewtopic. ... 39&start=0
options.txt FtehW!
dom wrote:Hi Folks,
received a few support requests lately regarding this and just talked to Novation about it.
This is a bug in the Novation Automap Universal ReWire and only happens on Macs.
To solve the problem you can delete the following alias:
HD/Application Support/Propellerhead Software/ReWire/AutomapServerEngine.bundle
This removes the Automap ReWire support and fixes the problem, however you will not be able to control the transport and tempo when using the Plug-in Automap template. Transport control will still work when the Live or Reason Automap template is selected though. Novation is looking into this issue and it wil be fixed in the next ReMOTE SL release.
Cheers,
Dom
P.S.: Jasper: this would be a good moment to change the subject to something like "Stuck ReWire notes in Reason using Live and Novation SL - Workaround"
Robert Henke wrote:A comment in regards of the "mono reverb" discussion:
Yes, it is correct that the input of the reverb simply sums up the left and right channel. But this does not imply that the output is mono as well.
A lot of reverb algorithms basically take a mono input signal, use a series of allpass filters to create the first reflections and a feedback diffusion network for the actual reverb tail. Allready the first reflections are individually panned to create the impression of more or less realistic room geometries and individually filtered as a function of distance (time) and level. These panned reflections are in a second stage feed into a true stereo FDN and this is what comes out. A "mono" reverb would output a single channel of reverb. Using a true stereo input would make sense for more realistic room simulations but also would increase CPU load significantly and the improvement on most sources is not very big. The reverb was build for Live 1.5 in 2001. At this time CPU was a big concern and we decided to go for the quite common mono -> stereo approach.
A totaly different issue is the bug that the stereo width control affected the stereo width of the dry part of the input signal. This bug has been solved for Live 6.
Since the best way to achive realistic room simmulations nowaday is convolution and not other method even comes close if you want to have realistic reverbs we decided not to put much effort into making the Live reverb sound extermy naturalistic. We focused on achving a dense and pleasing reverb tail and the capability of creating interesting reverb sounds with it. However, at some point we might either add a new reverb or significantly improve the existing one.
Some ideas how to make more out of the exisiting reverb:
1. The default setting of the Spin parameter is not perfect. More realistic reverbs can be achived by placing the ball in the spin 2D view closer to the left bottom.
2. to build a true stereo reverb with two independent inputs use a rack with two chains of the reverb, place a utility before each reverb and set one to "left" input and the other one to "right". Place a second utility after the reverb and pan one to the left and the other to the right. Finally add an EQ 8 sfter the reverb, set it to MS mode and EQ the mid and side bands differently and you'll get a complete new reverb experience.
3. also consider filtering of the reverb by placing an EQ before it or putting two reverbs in series, where the frist one is set to produce a very small and short room while the second one makes a big room with a long reverb tail.
There are many ways to achive very unique and fresh sounding reverbs even with the old Live 1.5 reverb, just experiment a bit.
And if you want a convincing concert hall, Alitverb would be my first choice too.
Robert
there's no point in posting if you don't up up a description.Airwave wrote:for those with good glasses:
http://www.youtube.com/watch?v=94fpI2FNmT0
http://www.youtube.com/watch?v=rtPuD0fHrf0
http://www.youtube.com/watch?v=_PjpKyXDMCg
http://www.youtube.com/watch?v=28JGxRSskuk
L.