Live 5: Groove Quantize and Groove Templates?
Posted: Thu Jun 02, 2005 10:53 am
Please tell me these features have been included too??!
That's exactly what I don't want to do anymore.elemental wrote:
I'll still be going back to Cubase for tight groove locked beats...
louZ wrote:Yeah, without wanting to seem ungratefull, this is a bummer.
The best solution I have come up with is Project 5 version 2. It can host VST's, record and quantize midi while being slaved to Live. So you can sequence midi (drum parts) in P5, while retaining full functionality in Live.
This works a lot better than with Cubase SX 2, which can't really be slaved to another sequencer. And Live in slave mode is pretty useless if you ask me.
Since you already own Fruity Loops, it would be worth checking out if it can do the same thing as P5. I don't suppose it can do 'on-the-fly' quantizing in vst mode, but just the rewire slave functionality of P5 would be enough.
Let's hope the Abes are bringing us groove quantize in the near feature!
louZ wrote:sounds cool!
interested to read the details in feature request.
Kickass!jasefos wrote:
For starters I'm thinking things like:
- tagging individual notes (or whole clips) with Groove Targets
- Any number of arbitary Groove Targets can be specified in a project and named intuitively (e.g. "All percussion", "HighHats", "Drums and Bassline")
- Groove Grids (System Global and Session Local) organised in Pallets
- Assignment of Groove Grids to Groove Targets.
- Groove Grid explorer/manager/editor.
- Groove Grids tweakable in realtime during playback with realtime feedback of edits.
- Tool for creating Groove Grid Nodes automatically using mathematical functions
- Extract Groove Grid from MIDI/Audio clips function in Groove Grid manager
- Realtime Groove Grid morphing for Humanisation possibilities
- Individual Mastertracks for each Groove Target (switch Groove Grids for a given Groove Target over the course of a tune).
- Groove Grids to effect External MIDI clock output (very special!!! Remember the Feel Factory hardware clock box from the 80s?)
louZ wrote:Kickass!jasefos wrote:
For starters I'm thinking things like:
- tagging individual notes (or whole clips) with Groove Targets
- Any number of arbitary Groove Targets can be specified in a project and named intuitively (e.g. "All percussion", "HighHats", "Drums and Bassline")
- Groove Grids (System Global and Session Local) organised in Pallets
- Assignment of Groove Grids to Groove Targets.
- Groove Grid explorer/manager/editor.
- Groove Grids tweakable in realtime during playback with realtime feedback of edits.
- Tool for creating Groove Grid Nodes automatically using mathematical functions
- Extract Groove Grid from MIDI/Audio clips function in Groove Grid manager
- Realtime Groove Grid morphing for Humanisation possibilities
- Individual Mastertracks for each Groove Target (switch Groove Grids for a given Groove Target over the course of a tune).
- Groove Grids to effect External MIDI clock output (very special!!! Remember the Feel Factory hardware clock box from the 80s?)
Any note on any track could then be quantized to one grid, while others (even in the same clip) are quantized to a different grid, or not at all. Messing with the grid lines would be like messing with warp markers, instead that multiple clips can be affected at once.
I guess you want the Groove Grid Manager to be an extra option in the clip view?
I'm also curious how you want to implement the tagging of notes with groove agents for different grids? I'll wait for the detailed plan.
I hope the Abes are taking notes
Yip.louZ wrote: Kickass!
Any note on any track could then be quantized to one grid, while others (even in the same clip) are quantized to a different grid, or not at all.
I prefer to think of the Groove Grids (residing in Palettes) as series of editable Nodes (instead of Warp Markers).louZ wrote: Messing with the grid lines would be like messing with warp markers, instead that multiple clips can be affected at once.
In Clip view all one should need to have is a paint bucket tool and a Palette of Groove Targets on the RHS for of the Piano roll editor for MIDI notes (for MIDI Clips) or on the RHS of the Warp Marker displays (for Audio clips).louZ wrote: I guess you want the Groove Grid Manager to be an extra option in the clip view?
Maybe.louZ wrote: I'm also curious how you want to implement the tagging of notes with groove agents for different grids? I'll wait for the detailed plan.
Well we'll have Groove Target Palettes .... a named list with (colour/pattern coding) with your arbitary Target names .... You could use a paint bucket style tool to pick up Targets from the Palettes local to this project and apply them to either individual notes or any Selected Notes.
Groove Grids (organiseed in either Global System or Local Session Palettes) to be assigned to Groove Targets as part of the Groove Grid Manager/Editor pull down non-modal menu as described aboive.
louZ wrote: I hope the Abes are taking notes